Goodburrow Gameplay Feedback — 16 Pixel Effects
A downloadable asset pack
Make the small moments feel responsive
A pickup glints. A denied action shakes. A reward bursts into confetti. Goodburrow Gameplay Feedback brings 16 short, purposeful pixel effects to your game, with ready-made Godot resources and editable drawing code.
Introductory price: US$2.99. One complete ZIP, with the effects, source, demo, timing data, and integration guide. The included project and previews use the working title PULSE — Gameplay Feedback.
16 effects, each with a purpose
Pickup glint · Confirm mark · Reject shake · Harvest scatter · Water splash · Craft fusion · Reward confetti · Unlock latch · Landing dust · Healing rise · Impact burst · Shield shimmer · Dash streak · Attention ping · Spawn converge · Level-up lift.
What you get
- 16 distinct animations, lasting approximately 0.58–1.25 seconds at 12 FPS.
- Transparent 96 × 96 PNG sequences and 16 horizontal spritesheets: 177 frame exposures total, including 161 visible exposures and 16 intentional transparent ending frames.
- 16 ready-to-play AnimatedSprite2D scenes, 16 SpriteFrames resources, and 16 editable procedural Node2D scenes.
- A runnable Godot gallery, machine-readable timing and anchor metadata, integration examples, and documented QA.
Drop in, replay, customize
Use the PNGs in your preferred engine, or open the included project in Godot 4.7.2. Copy the effects and exports folders into your Godot project, preserving paths, and drag an exported effect scene into your scene. Each animation plays once; replay and automatic-cleanup examples are included. Editable GDScript lets you adjust the source effects and regenerate exports.
Preview and compatibility
The previews show actual shipped frames and the Godot demo. Gallery backgrounds, labels, and origin marks are not baked into the transparent assets. Use nearest-neighbor filtering and integer scaling. Pale glints read best on dark or mid-tone backgrounds.
Tested in Godot 4.7.2 on macOS with the Apple M1 Pro renderer. Scene loading, timing, replay, alpha, spritesheet integrity, and automated demo-handler checks passed. Native mouse/keyboard interaction and other-engine imports were not separately tested. This is a source asset kit; no standalone executable, audio, character art, or full game is included.
License
Use and modify the rendered assets in unlimited commercial and noncommercial finished games, apps, and videos. Attribution is appreciated but not required. Share with collaborators on the same finished work; do not resell or redistribute the assets as a standalone pack or stock resource. GDScript and Python code are separately MIT-licensed. See LICENSE-ASSETS.txt and LICENSE-CODE.txt for full terms.
AI-assisted creation
Original GDScript drawing routines created with AI assistance generate the pixel artwork. Code and documentation also used AI assistance. This is not hand-pixeled or image-model-generated artwork. No competitor art, code, listing text, fonts, or sounds are bundled.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

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